Dan Donato



University at Buffalo

  • B.S. Computer Science: Completed Fall 2019.
  • B.A. Economics: Completed Spring 2009.

Career History

Demiurge Studios (SEGA Networks) –  QA Tester                  April 2015 – March 2017

  • Tested and documented bugs in JIRA for Marvel Puzzle Quest, Puzzle & Glory, and Crazy Taxi Gazillionaire on PC [Steam], iOS, and Android platforms.
  • Collaborated with full stack engineers to determine the cause of complex bugs.
  • Worked with designers to provide feedback improving gameplay and preventing future bugs.
  • Coordinated customer service and community management staff for the top grossing cross-platform Marvel Puzzle Quest.
  • Communicated with users to document and test reported issues.
  • Documented potential exploits from newly developed game content.
  • Participated in agile software development process, working with 3 different scrum teams.

Start Something  – Mechanical Engineering prototyping    August 2012 – April 2015

  • Managed and tracked deliverables in Microsoft Excel.
  • Rapid Prototyping of potential projects to determine feasibility.
  • Managed office equipment and supplies.

Eneractive Solutions  –  Field Specialist                            October 2010 – August 2012  

  • Site inspections for the construction of a high rise and hotel in midtown Manhattan.
  • Reduced the Dana Farber Cancer institute’s energy bill by over $1.2M annually.

Programming and Software

Languages: C#/C++, Java, Python, Javascript, SQL, Mips assembly.

General: Unity3D, JIRA bug tracking, Github, Mixpanel analytics, Linux, Audacity, Adobe Photoshop, Robot Operating System

Independent Portfolio 

Virtual Reality – Puzzle: “Escape the witch’s grotto” Potion mixing escape room.

Unity – Game: “Ok Heist” Putting a team together for a heist pulled from a Google doc.

Unity – Game:  “This is Fine: In Space”  Super strength in a spaceship. Using the triggers of an Xbox controller to make the player be delicate to avoid destroying essential items.

Android app: Digital version of the card game “Egyptian Ratscrew” with local multiplayer and computer players on a single device.

Android app: “Drop the Mic” Initially meant to be a test of posting an app on the Google Play Store resulted in 600,000 downloads.

Writing/Editing:  Freelance: Two science books for 10-12 year olds about ‘Weathering and Erosion’ and ‘Mixtures vs Solutions’.

Computer vision: program to automate keyboard and mouse inputs based on screen state.

Class Projects

Robots – RoS: A* path planning and real time vector field histogram obstacle avoidance for a two wheeled robot. Bayes filtering for location estimation.

Computer vision: Normalized cross correlation for template matching. Harris corner detection and RANSAC for Image stitching. K-means clustering for image segmentation. Median filtering for image denoising.

Microcontroller: Tiny avr controlled lock/unlock logic circuit with programmable password.

Virtual Reality: Vr sandbox/play space for children on extended hospital stays to have a personalizable and shareable space.

Agile Project Management: Project managing two teams of students working on semester long projects.

Networking: Implemented Alternating-Bit, Go-Back-N, and Selective-Repeat protocols to manage simulated random packet loss.

Hack-a-Thons and Game Jams 

VR/AR: Microsoft Hololens, Google Project Tango, Hack Reality Virtually 2016-19 and Intel’s Realsense.

Other: Attended Global Game Jam 2014-19, MIT Escape the Room, Purple Monkey game jam.